Selected work and archive
Work
Case studies first, then the wider record across film, trailers, games, virtual production and broadcast. Every entry states my role.
Case studies
08 projects- 01Ares Machina X1: ECHOCreator / Writer / Director / ProducerUE52025 onward

- 02Age of DinosaursDirector / Cinematography / LightingUE52026

- 03Warhammer 40,000: Space Marine VRDirector / Cinematography / LightingUE52025–2026

- 04RoborovskiArt Director / Technical DirectorUE42019

- 05Human ParkCreative Director, Spectre StudiosUnreal2022

- 06Spectre: Real-Time VPCo-founder / Technical DirectorUnreal2016–2022

- 07Office FightOriginating concept / CEO & CCO, Fenix StudiosUE52023 onward

- 08GraceCinematography / Lighting2020

Everything
Frames from the wider body of work
Ares Machina X1: ECHOCreator / Writer / Director / Producer
Original animated series · UE5 · X1 cinematic · 2025 onward
Original animated series · UE5 · X1 cinematic · 2025 onward

Age of DinosaursDirector / Cinematography / Lighting
UE5 · CG · live-action game trailer · 2026
UE5 · CG · live-action game trailer · 2026

Warhammer 40,000: Space Marine VRDirector / Cinematography / Lighting
UE5 · CG · live-action game trailer · 2025–2026
UE5 · CG · live-action game trailer · 2025–2026

Office FightOriginating concept / CEO & CCO, Fenix Studios
Physics game · UE5 · 2023–
Physics game · UE5 · 2023–

Human ParkCreative Director, Spectre Studios
Multiplayer Unreal world · 2022
Multiplayer Unreal world · 2022

GraceCinematography / Lighting
UE4 · CG teaser · 2020
UE4 · CG teaser · 2020

ZED RUNDirector
Real-time CG cinematic · Unreal Engine
Real-time CG cinematic · Unreal Engine

RoborovskiArt Director / Technical Director
Real-time animated short · 2019
Real-time animated short · 2019

Spectre: Real-Time VPCo-founder / Technical Director
Unreal · VR · capture · LED volume · 2016–2022
Unreal · VR · capture · LED volume · 2016–2022

LED volume workCinematography / Lighting
Virtual production · live action
Virtual production · live action

NRL RabbitohsArt Director / Designer
Broadcast
Broadcast

Todd Sampson's Body HackArt Director / Designer
Broadcast
Broadcast
Also in the record
- 2023Fenix StudiosFounder / CEO / CCOGames, film, Unreal, virtual production and interactive work in one studio
- 2021Unreal Fellowship: Virtual ProductionCompleted, Epic Games
- 2020LED virtual-production partnershipTechnical Director, Spectre StudiosWith Agenda Studio, NEP and Big Picture. Launched as Australia's first full-service LED virtual-production solution
- 2019EmergiSimCo-founder / CTOVR simulation for first-responder and military medical training
- 2017X-Men: Dark PhoenixReal-time previs and stunt-visualisation development
- 2016Spectre StudiosCo-founderWith filmmaker Mark Grentell. Acquired by Virtually Human Studio in 2022
- Early 2010sBackyard AshesVFX Supervisor / Second-Unit Cinematographer
- 2001–2005Walt Disney Animation AustraliaDigital Matte PainterThe Jungle Book 2, The Lion King 1½, The Three Musketeers, Lilo & Stitch 2
Team work
Selected work produced by teams I founded or led, at Spectre Studios and Fenix Studios.
- Furiosa: A Mad Max SagaDigital doubles and stunt previs in Unreal, with PROXI StudiosWatch ↗
- Triple FrontierA town rebuilt in UE4 for stunt visualisation and action planningWatch ↗
- ElvisUnreal environments for the VFX teamWatch ↗
- La Brea, seasons 1 and 2Virtual art department environments for an LED volumeWatch ↗
- Beau Is AfraidVirtual-production environments, with MELS StudiosWatch ↗
- Tales of AlunaToon-style Unreal environments and background rendering toolsWatch ↗
- Lah-Lah's Stripy Sock ClubUnreal environments with live compositingWatch ↗
- Lexus, “Effortless in Every Way”Virtual-production TVC and stills campaignView ↗
- Ford Bronco Sport launchReal-time broadcast launch with virtual vehiclesWatch ↗
- Volkswagen ID. Buzz launchVirtual-production environmentsWatch ↗
- Masked Wolf, “Astronaut in the Ocean”Virtual environments and on-set directionView ↗
- ZED RUN21 shots across five virtual locations on an LED volume in one dayWatch ↗
- Nekrotronic VR and Wyrmwood VRVR experiences and production visualisation
- ASICS Rugby World Cup VRBranded VR experience
Selected collaborations · Queensland, AU / International
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Available for directing, creative and art direction, cinematic and real-time creative leadership, original-IP collaboration, virtual-production development and selected studio partnerships.
[email protected] ↗